We needed a font for the game and so I was tasked with finding one suitable for both the game menu and the in game HUD. I sourced a handful of fonts from various free font sites as a means for finding an appropriate design, before heading into photoshop to put together our own character glyphs to use in the game engine.
LED BOARD
I was particularly fond of the retro pinball arcade look of the LED board font, and thought it matched the circuitry aesthetic well; the rest of the team thought otherwise, desiring a more heavier weight font.
OZONE
This font keeps a similar dot matrix display as the LED board one, but with heavier weight.
HYDROGEN
Again, a similar aesthetic, but the weight isn't quite heavy enough.
CLUBLAND
This is more like what we wanted; a bold and blocky design that's slightly modern whilst also reminiscent of old pixelated fonts.
OUR FONT - DOT FONT
With the above fonts as inspiration I put together character glyphs for our font, made out of small dot matrix layouts. The issue we didn't foresee is that at such small resolutions as the characters would appear in our game, all the detail is lost and take on an unfortunate distorted look.
OUR FONT - BLOCK FONT
The revised design uses a similar arrangement only hard edged squares instead of dots. This design appears as desired at almost any size due to it's lower fidelity. The end result is a much more classic arcade look which I feel still works well with the game's aesthetic.
Thursday, October 14, 2010
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