Tuesday, April 20, 2010

Stage Mock-up

this is a stage mock-up using preliminary tile designs, aimed at giving a tangible visual representation of how the game will appear. while the final graphics will include more colour, the desaturated black and white design is intended to highlight the interactive elements of the environment whilst subduing the non interactive elements, aiming to make it immediately clear to the player the make-up of a stage. the resolution used here is a total screen size of 800x600 pixels, whilst the tile size is 32x32 pixels. i feel however that this tile size does not allow enough real estate for level design and the level design may benefit more from a 16x16 pixel tile size, allowing more elaborate level design.

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